JointEdge
Declaration
public sealed class tainicom.Aether.Physics2D.Dynamics.Joints.JointEdge
A joint edge is used to connect bodies and joints together in a joint graph where each body is a node and each joint is an edge. A joint edge belongs to a doubly linked list maintained in each attached body. Each joint has two joint nodes, one for each attached body.
Fields
Joint
The joint.
Joint Joint
Next
The next joint edge in the body's joint list.
JointEdge Next
Other
Provides quick access to the other body attached.
Body Other
Prev
The previous joint edge in the body's joint list.
JointEdge Prev