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ContactEdge

Declaration

public sealed class tainicom.Aether.Physics2D.Dynamics.Contacts.ContactEdge

A contact edge is used to connect bodies and contacts together in a contact graph where each body is a node and each contact is an edge. A contact edge belongs to a doubly linked list maintained in each attached body. Each contact has two contact nodes, one for each attached body.

Properties

Contact

The contact

Contact Contact { get }

Other

Provides quick access to the other body attached.

Body Other { get }

Next

The next contact edge in the body's contact list

ContactEdge Next { get }

Prev

The previous contact edge in the body's contact list

ContactEdge Prev { get }