DistanceInput
Declaration
public struct tainicom.Aether.Physics2D.Collision.DistanceInput
Input for Distance.ComputeDistance(). You have to option to use the shape radii in the computation.
Fields
ProxyA
DistanceProxy ProxyA
ProxyB
DistanceProxy ProxyB
TransformA
Transform TransformA
TransformB
Transform TransformB
UseRadii
bool UseRadii