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DistanceInput

Declaration

public struct tainicom.Aether.Physics2D.Collision.DistanceInput

Input for Distance.ComputeDistance(). You have to option to use the shape radii in the computation.

Fields

ProxyA

DistanceProxy ProxyA

ProxyB

DistanceProxy ProxyB

TransformA

Transform TransformA

TransformB

Transform TransformB

UseRadii

bool UseRadii