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ShaderLanguage

Declaration

public sealed enum Strawberry.Graphics.ShaderLanguage

The type of shader to use. HLSL is not supported in the current version. it may soon be removed.

Members

Name Value Description
HLSL 0 High Level Shading Language
GLSL 1 OpenGL Shading Language

Fields

HLSL static

High Level Shading Language

ShaderLanguage HLSL = 0

GLSL static

OpenGL Shading Language

ShaderLanguage GLSL = 1