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PointState

Declaration

public sealed enum tainicom.Aether.Physics2D.Collision.PointState

This is used for determining the state of contact points.

Members

Name Value Description
Null 0 Point does not exist
Add 1 Point was added in the update
Persist 2 Point persisted across the update
Remove 3 Point was removed in the update

Fields

Null static

Point does not exist

PointState Null = 0

Add static

Point was added in the update

PointState Add = 1

Persist static

Point persisted across the update

PointState Persist = 2

Remove static

Point was removed in the update

PointState Remove = 3