ContactEdge
Declaration
public sealed class tainicom.Aether.Physics2D.Dynamics.Contacts.ContactEdge
A contact edge is used to connect bodies and contacts together in a contact graph where each body is a node and each contact is an edge. A contact edge belongs to a doubly linked list maintained in each attached body. Each contact has two contact nodes, one for each attached body.
Properties
Contact
The contact
Contact Contact { get }
Other
Provides quick access to the other body attached.
Body Other { get }
Next
The next contact edge in the body's contact list
ContactEdge Next { get }
Prev
The previous contact edge in the body's contact list
ContactEdge Prev { get }