DynamicTreeBroadPhase
Declaration
public class tainicom.Aether.Physics2D.Collision.DynamicTreeBroadPhase
The broad-phase is used for computing pairs and performing volume queries and ray casts. This broad-phase does not persist pairs. Instead, this reports potentially new pairs. It is up to the client to consume the new pairs and to track subsequent overlap.
Inherits: tainicom.Aether.Physics2D.Collision.DynamicTreeBroadPhase
Implements: tainicom.Aether.Physics2D.Collision.IBroadPhase