PointState
Declaration
public sealed enum tainicom.Aether.Physics2D.Collision.PointState
This is used for determining the state of contact points.
Members
| Name | Value | Description |
|---|---|---|
Null |
0 | Point does not exist |
Add |
1 | Point was added in the update |
Persist |
2 | Point persisted across the update |
Remove |
3 | Point was removed in the update |
Fields
Null static
Point does not exist
PointState Null = 0
Add static
Point was added in the update
PointState Add = 1
Persist static
Point persisted across the update
PointState Persist = 2
Remove static
Point was removed in the update
PointState Remove = 3