RayCastInput
Declaration
public struct tainicom.Aether.Physics2D.Collision.RayCastInput
Ray-cast input data.
Fields
MaxFraction
The ray extends from p1 to p1 + maxFraction * (p2 - p1). If you supply a max fraction of 1, the ray extends from p1 to p2. A max fraction of 0.5 makes the ray go from p1 and half way to p2.
float MaxFraction
Point1
The starting point of the ray.
Vector2 Point1
Point2
The ending point of the ray.
Vector2 Point2