tainicom.Aether.Physics2D.Dynamics.Contacts Namespace
Documentation for types in the tainicom.Aether.Physics2D.Dynamics.Contacts namespace.
Classes
| Type | Description |
|---|---|
tainicom.Aether.Physics2D.Dynamics.Contacts.Contact |
The class manages contact between two shapes. A contact exists for each overlapping AABB in the broad-phase (except if filtered). Therefore a contact object may exist that has no contact points. |
tainicom.Aether.Physics2D.Dynamics.Contacts.ContactEdge |
A contact edge is used to connect bodies and contacts together in a contact graph where each body is a node and each contact is an edge. A contact edge belongs to a doubly linked list maintained in each attached body. Each contact has two contact nodes, one for each attached body. |
tainicom.Aether.Physics2D.Dynamics.Contacts.ContactListHead |
Head of a circular doubly linked list. |
tainicom.Aether.Physics2D.Dynamics.Contacts.ContactPositionConstraint |
|
tainicom.Aether.Physics2D.Dynamics.Contacts.ContactSolver |
|
tainicom.Aether.Physics2D.Dynamics.Contacts.ContactVelocityConstraint |
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tainicom.Aether.Physics2D.Dynamics.Contacts.VelocityConstraintPoint |