ShaderLanguage
Declaration
public sealed enum Strawberry.Graphics.ShaderLanguage
The type of shader to use. HLSL is not supported in the current version. it may soon be removed.
Members
| Name | Value | Description |
|---|---|---|
HLSL |
0 | High Level Shading Language |
GLSL |
1 | OpenGL Shading Language |
Fields
HLSL static
High Level Shading Language
ShaderLanguage HLSL = 0
GLSL static
OpenGL Shading Language
ShaderLanguage GLSL = 1